03 11th, 2010

By Sascha Segan

The Mac’s greatest enemy may not be Microsoft Windows. It may be Apple itself. In a conversation at a Goldman Sachs technology conference, Apple COO Tim Cook said that Apple is a “mobile devices company,” and that more devices will get the iPhone OS. A bit later, AT&T’s CEO said the iPad would mostly be a Wi-Fi (read: home) product rather than something you tote around and use on the street.

This jibes with something I’ve been thinking about Apple: if it could do the Mac all over again, it would use the iPhone OS. Don’t think of the iPad as a big iPod touch. Think of it, rather, as the new Mac—a new mode of home-based computing that Apple hopes will bubble up through its product line.

This means no independent software stores, fewer open-source projects, and perhaps a blanket ban on BitTorrent, Flash, and Firefox. It means a much more restricted peripheral market. The Mac will no longer be a PC as we know it—it will be an “end-to-end experience” like the iPhone.

Netbooks and nettops have been popular in the Windows world, and it looks like Apple will try to seize some of those buyers with iPhone OS-running mini-PCs. (The iPad is just the first.) If that market explodes and Apple takes its focus away from the Mac, the Mac platform very well might wither in favor of this new, smooth, controlled experience.

The MacBook and Mac Mini lines will succumb first, as they are lower-cost and appeal mostly to consumers. Mac Pros will last the longest, as professionals tend to require a wide range of peculiar hardware and accessories.

Who’s Afraid of the iTunes Store?

The biggest difference between a Mac and an iPad isn’t ARM vs. X86, or multitouch vs. mouse. Both devices are running modern *NIX-based operating systems, and HP and others have shown that touchscreens can scale up to PC sizes just fine. The new iWork for the iPad is proof that Mac-like productivity apps and ARM-based platforms can go well together.

But the Mac is an open platform, and the iPad is closed. Anyone can write and distribute PC or Mac software or compatible gadgets, without having to have them verified or approved. That’s created an incredible pace of innovation, though it has its downsides, too, such as the incredible pace of malware innovation.

Early smartphones took the PC approach of offering relatively open platforms. The iPhone has a different model of strictly managed software and accessories. The pluses are obvious: less buggy software (because it has to be verified), easier distribution through a single store, and cleaner user interfaces.

The perils of Apple’s gatekeeper approach are more subtle, and they depend on how benign Apple’s dictatorship is. Apple frowns on alternative JavaScript engines, peer-to-peer apps, and too many wobbling boobies. It keeps potential competitors in a state of uncertainty, thanks to vague bans on “duplicating functionality” of Apple’s own apps.

Now, it might be that innovation is moving to the cloud, and Web services are where things are going to be really disruptive in the future. Google is certainly making that bet with Chrome. But I think native apps and hardware peripherals still have a healthy future, and that their ecosystems are worth worrying about.

Maybe it’s just that I was raised on 1980s personal computers, or that I took too many American civics classes in school. But I feel that absolute power tends to corrupt, and having a single gatekeeper with no checks or balances is almost never a good thing. Obviously, the iPhone ecosystem has flourished under Apple’s benign dictatorship. But the whole ecosystem is reliant on that dictatorship remaining benign. (And even now people who enjoy BitTorrent would argue that it isn’t benign at all.)

As someone who’s owned a Mac since 1986, and as someone who likes the vibrancy and innovation that open platforms bring to the marketplace, I’ll admit I’m fearful, uncertain, and doubtful. Apple has fallen in love with end-to-end experiences, and I don’t want anyone other than me to have the last word on what I can install on my own home computer.



03 10th, 2010

AppJourney #1 : il modo più comodo per leggere fumetti su iPhone

Parlare di applicazioni per iPhone è come parlare di tutto, dunque di niente. È così varia la proposta di centinaia di migliaia di applicazioni per le funzionalità più disparate che è difficile tenere saldo l’obiettivo di sviscerare un argomento. Ci proverò in questa nuova rubrica del blog HCE, iniziando da quella che è una mia passione che ho cercato di riportare immediatamente sul mio iPhone: usarlo come e-book reader per leggere fumetti.

Intanto, piccola premessa: come sono distribuiti i fumetti digitali? Ci sono formati proprietari, ci sono applicazioni che non fanno altro che connetterti ad un sito dal quale, da semplici pagine html, si potranno sfogliare i propri fumetti preferiti in jpg, ci sono i pdf (piuttosto scomodi a dir la verità), ma soprattutto la maggior parte dei fumetti, intendendo per fumetti i classici comicbooks americani di 32 pagine circa spillati, sono distribuiti in formato .cbr (Comic Book Archive files ).

Read the rest of this entry »



03 10th, 2010

Les possesseurs d’Iphone seront, je pense, heureux de retrouver l’application TeamViewer sur leur mobile. Cette application permet de prendre le contrôle d’un ordinateur à distance.

TeamViewer est disponible sur les plateformes Windows et Mac, nos « amis de la banquise » n’ont pas à leur disposition, un client pour leurs machines sous Linux, cependant l’utilisation via Wine est possible.

L’utilisation de l’application est uniquement possible dans un seul sens, du mobile vers l’ordinateur.  TeamViewer est disponible gratuitement pour une utilisation non-commerciale.

Personnellement, j’espère bientôt voir le portage de cette application sur la plateforme Android.

Pour plus d’information rendez-vous directement à cette adresse.

Source : linformaticien.com



Att reklamer gjorda på en Mac är inget nytt. Se bara Apples alla reklamer, men man får en speciell känsla i kroppen av hur musik och film går så bra ihop så man blir fastklistrad över det som visas. SVTs intro till årets OS i Vancouver är gjort av svensken Anders Kjellberg som jobbar även för MacWorld samt CAP&Design, som illustratör. Detta intro han gjort får man samma speciella glöd över som om det var Apple som gjort den.

Här kan ni se filmen över SVT’s OS-intro detta året:



I jämförelse med en reklam ifrån Apple (iPhone),

Anders Kjellberg har verkligen lyckats med årets skapelse för SVT, jag hoppas på att se fler skapelser i framtiden.



03 6th, 2010

votar

En el mundo de Apple han aparecido miles de complementos que nos facilitan, algunos más que otros, el uso de nuestros aparatos. Desde una simple funda hasta un radio-despertador para iPhone o desde una simple pegatina para nuestro portátil Mac, los gadgets han ido evolucionando hasta convertirse en uno más de la familia Mac. Es un placer dar paso al siguiente eslabón de la cadena evolutiva de los gadgets. Con todos ustedes, el circo de los gadgets. Read the rest of this entry »